package pi.client.core;

import java.awt.image.BufferedImage;

import pi.client.gui.MyFrame;
import pi.client.gui.MyMainPanel;
import pi.client.utils.ImageUtils;

public class MyProgram{
	public static final int ScreenWidth = 800;
	public static final int ScreenHeight = 600;
	
	public MyFrame frame;
	public MyMainPanel mainPanel;
	public MyGame game;
	
	public BufferedImage icon = ImageUtils.LoadImage("res/images/icon/icon.png");
	
	public MyProgram(){
		mainPanel = new MyMainPanel(this);

		frame = new MyFrame(mainPanel);
		frame.setTitle("King Of Wars");
	}
}
